2013, Oil on canvas, 40"w x 40"h
The magic circle is a theory developed by Johan Huizinga in 1938 that explores the idea of a fictional barrier created when a player enters a game. This circle is used to declare a realized separation between the physical and digital worlds, thus surrendering a player to an inconsequential system. I challenge this theory by commenting on the permeable membrane between synthetic worlds and our daily life: our digital experience has significantly altered our perception of what we deem real. Delusory notions of reality and truth are depicted through the marriage of geometric planes, exposed raw canvas, realistic painting, manipulated photographs and mundane A-Life derived from various video games.
A Daimler Company